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Topic for Thesis.

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crazy_gamer - 30 Jul 2008 14:47 GMT
hello

Iam a student in games technology. For my master Thesis .....I need to do
like.....rendering sky making clouds look more real.....sun lighting looking
more natural....new concepts of artifical intelligece...or something like that
which is not done before in flash 3D games. so I want to know what the
topics/features......which is not done/ there in flash 3D games. please help
me.....
windWidget - 30 Jul 2008 16:34 GMT
Howdy gamer,

   You are going to have to be a little more specific. Flash 3D is something
that is only now starting to bloom and hit mainstream more. To my knowledge,
there is only one dominant library: Papervision 3D. If I were you, I would
focus on the hosted, multi-user solutions in which the user participates in a
persistent world. Both that I know of are based on Papervision. Paperworld(?)
is from the same group that developed Papervision. The other one I have seen is
Alternativa3D from a European/Russian developer. You could talk about using
Collaborative Filtering to predict which games a user will like better based on
which ones he has played the most, or possibly talk about implementing a
predicate logic/inference engine in Actionscript (yikes, I don't know how
computationally feasible that is). Implementing a Flash particle
system/generator for the clouds might also be an interesting venture. Anyways,
just some ideas.

JJ
 
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