This is a external.as for loading images
Do anyone of you knows where gone wrong?? the images can't be loaded....
thanks!
class PictureSelector
{
static var imageArray;
function PictureSelector()
{
} // End of the function
static function init()
{
imageArray = new Array();
activeImage = new Array();
imageArray = news_lv.thumbs.split("<|>");
activeImage = news_lv.pic.split("<|>");
for (var i = 0; i < PictureSelector.imageArray.length; ++i)
{
var tempMC =
RightTriangles.clip.createEmptyMovieClip(PictureSelector.imageArray[i],
RightTriangles.clip.getNextHighestDepth());
tempMC.loadMovie("thumb_" + PictureSelector.imageArray[i]);
tempMC._alpha = 30;
tempMC._y = 100;
tempMC._x = i * 150 + 10;
tempMC.thumbFile = "data/pics" + imageArray[i];
tempMC.bigFile = "data/pics" + activeImage[i];
} // end of for
RightTriangles.clip.onEnterFrame = function ()
{
for (var i = PictureSelector.imageArray.length - 1; i >= 0; --i)
{
if (_root._xmouse <
RightTriangles.clip[PictureSelector.imageArray[i]]._x || _root._xmouse >
RightTriangles.clip[PictureSelector.imageArray[i]]._x +
RightTriangles.clip[PictureSelector.imageArray[i]]._width || _root._ymouse <
RightTriangles.clip[PictureSelector.imageArray[i]]._y || _root._ymouse >
RightTriangles.clip[PictureSelector.imageArray[i]]._y +
RightTriangles.clip[PictureSelector.imageArray[i]]._height)
{
RightTriangles.clip[PictureSelector.imageArray[i]]._alpha
= 30;
continue;
continue;
} // end if
RightTriangles.clip[PictureSelector.imageArray[i]]._alpha =
100;
return;
} // end of for
};
RightTriangles.clip.onMouseDown = function ()
{
for (var i = PictureSelector.imageArray.length - 1; i >= 0; --i)
{
if (_root._xmouse <
RightTriangles.clip[PictureSelector.imageArray[i]]._x || _root._xmouse >
RightTriangles.clip[PictureSelector.imageArray[i]]._x +
RightTriangles.clip[PictureSelector.imageArray[i]]._width || _root._ymouse <
RightTriangles.clip[PictureSelector.imageArray[i]]._y || _root._ymouse >
RightTriangles.clip[PictureSelector.imageArray[i]]._y +
RightTriangles.clip[PictureSelector.imageArray[i]]._height)
{
continue;
} // end if
RightTriangles.clip = _root.createEmptyMovieClip("gameLayer",
1);
activeImage = PictureSelector.imageArray[i];
RightTriangles.activeBool = true;
RightTriangles.init();
return;
} // end of for
};
} // End of the function
static var activeImage = "";
static var news_lv;
static function Loadtxt(){
news_lv = new LoadVars();
news_lv.onLoad = function (success)
{
if (success)
{
init();
}
else
{
trace ("error loading");
} // end else if
};
news_lv.load("data/pics.txt");
init();
stop();
}
} // End of Class
happinessclover - 03 Jul 2008 15:21 GMT
It's alright le! haha.. i successful edited it:)